Migrated over from Hazzard@lemm.ee

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Joined 4 months ago
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Cake day: June 28th, 2025

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  • Hmm, you could try using scopebuddy, which comes included with Bazzite. You can include any config options in there if you want, but specifically it supports options for automatically configuring width and height, and you can add more arguments as well. Final command here might look like:

    scb --force-grab-cursor %command%
    

    I also use a lot of custom configs, for example I’m tinkering with Wayland atm, but keep a gamescope config I use like this:

    SCB_CONF="gamescope.conf" scb %command%
    

    The shorter syntax is really nice, and it’s nice to be able to tweak a bunch of global options like PROTON_WAYLAND and PROTON_ENABLE_HDR without having to manage huge commands in Steam.


  • What you’re looking for is called “Wabbajack”. It’s a pretty impressive system, because it actually pulls all the mods from their official nexus mods source, rather than requiring you get permission from every mod you want to include to be compiled into some new package that then has to be maintained and updated whenever anything updates.

    It’s like setting up a full-blown, fully tweaked modlist in a single click. Really impressive solution to navigating a lot of the thorniness that would come from redistributing other people’s work in a “traditional” modpack.





  • Interesting stuff. Yeah, can confirm I’ve not had any experiences like that in my 6-ish months with it, despite screwing around with nearly everything under the sun: emulators, modding games, hosting services, third party launchers, etc, but I guess it shouldn’t be a huge surprise that it hasn’t always been that rock solid.

    My only real issue so far has been that Steam isn’t quite wayland-ready, and I’m insistent on tinkering with HDR gaming and therefore run into issues with Steam Input or Steam Overlay.



  • Very cool! I’ve only just recently gotten to experience the joys of AV1 for my own game recordings (Linux is way ahead of Windows here), and dang is it nice. 10 minute flashback recordings of 4K HDR@60 for only 2.5GB, and the results look fantastic. Can just drag and drop it over to YouTube as well, it’s fully supported over there.

    Glad to see things moving, I’ll be eager to check this out in a few years once it has wider support!


  • The problem isn’t the tech itself. Getting a pretty darn clean 4k output from 1080p or 1440p, at a small static frametime cost is amazing.

    The problem is that the tech has been abused as permission to slack on optimization, or used in contexts where there just isn’t enough data for a clean picture, like in upscaling to 1080p or less. Used properly, on a well optimized title, this stuff is an incredible proposition for the end user, and I’m excited to see it keep improving.