Correct but this will save so many hours of fine tuning scenes. I can definitely see games using this for their cutscenes to start off with until the engines can efficiently incorporate this into their rendering. We’re years off but a huge step in the right direction.
Correct but this will save so many hours of fine tuning scenes. I can definitely see games using this for their cutscenes to start off with until the engines can efficiently incorporate this into their rendering. We’re years off but a huge step in the right direction.