A new PC port of Super Mario 64, with native Linux version. It comes as an AppImage, and requires a ROM file of the original game.
Seems to work well. FPS is locked to 30 by default, but you can change that from the settings. It even supports ultrawide resolutions, with the possibility to change HUD aspect ratio to 16:9.
It also supports HD texture packs, such as this one: https://github.com/GhostlyDark/SM64-Reloaded-GS. Just decompress it in to the mods folder, and toggle between original and alternative textures with the Tab key.


What’s the difference between this and sm64-port / sm64plus that was released years ago?
I believe the previous PC ports needed to be built by the user. This one comes as pre-built binary. Just give it the game ROM, and you are good to go.
Oh that’s pretty cool then
Thank you for asking, and for OP to answer. I was a little confused because I played Mario 64 all the way through for the first time using SM64-Plus a year or so ago. It was fantastic, and I was able to use the Render96 stuff, which is way cooler than I’d ever imagined it to be. Also, using Cappy from Odyssey was quite fun as well. :)