Okay interesting. Are you using the Flatpak? If so, can you try running flatpak run --command=bash net.fhannenheim.musicfetch and running xdg-user-dir MUSIC in the bash shell?
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I can say that the app works on mobile but I still need to optimize it. The UI is a bit weird when the scaled small and the keyboard doesn’t auto-activate because libcosmic is missing support for the wayland protocol used to do that.
Okay I’ve now pushed an update that fixes this issue.
It doesn’t seem to be set in the Flatpak container. Also .config/user-dirs.dirs is inaccessible.
I’ll probably have to request access to that file
Well I’m not really an audophile and on soulseek you mostly get FLACs which are bigger in size. My Music directory is already 10Gb and I’m happy with it being mostly opus which sounds good enough for me
On the download done page there is a button on top with a directory icon, which opens the files in a file manager. Can you please try again and click it and tell me where the files have been downloaded to? That may be a mistake on my part
Hmm. You can set the Download directory in the settings, by clicking on the settings button on the top left.
I didn’t anticipate Localized Music directory names
Not sure. You could try running it in Valve’s gamescope compositor. Maybe the game only supports that low resolution


Well. I don’t know why I didn’t catch this earlier but I’ve found the bug now. I had a trailing newline in the download path. This sucks.
It’s fixed now and should be released in 1-2 hours on flathub