

The idea of porting existing games into Fortnite is probably the worst thing I’ve heard of since I learned about CGNAT


The idea of porting existing games into Fortnite is probably the worst thing I’ve heard of since I learned about CGNAT


Spaces behave like this because markdown was designed to be like HTML but quicker to write and easier to read without formatting;
most web services that use markdown translate it to HTML rather than parsing it directly, and in HTML whitespaces are supposed to work like you demonstrated in your comment.
The reason for this behavior in HTML is “because someone in the 90s said so”, I’m afraid.


Discord does markdown differently than intended: it’s better for non-techies because hitting enter once is more intuitive than the alternative, but the standard way to insert line breaks in markdown is to type two spaces at the end of the line you want to break.
On paper, a Linux version of a game would perform slightly better, because they wouldn’t have to use Windows system calls for synchronization and disk I/O.
This seems to be true for the games in my Steam library that have good Linux versions, though I can’t comment on the performance of bad ones because obviously I play those ones through Proton.