

The worst part is that it is incredibly difficult (impossible?) to update the controller firmware on anything other than an Xbox or a Windows PC…


The worst part is that it is incredibly difficult (impossible?) to update the controller firmware on anything other than an Xbox or a Windows PC…


Gamedev here: For non-indie projects it’s not up to the devs to decide which platforms get a native build. That decision is made by the publisher, and usually depends strongly on the estimated amount of extra work needed to make a native version. I agree with your statement, that if devs use ARM development PCs, they get a strong argument to convince publishers to pay for a native version, because porting costs will drop to near-zero.
However (there always is a “however”): Many devs cannot switch away from Windows. If one develops for PC only, it’s possible. If one targets other platforms too (think: game consoles), one is stuck with whatever development environment the manufacturers of those platforms support - what is typically Windows and Visual Studio. It is kind of a chicken-and-egg problem. Platform SDKs will be made available for other operating systems or processor architectures once enough gamedevs are using those. Gamedevs cannot yet use those because platform SDKs aren’t available for them…
It’s, to be honest, a frustrating experience… I personally would switch away from MSVC and Windows the moment I get an opportunity to. However, there never was an opportunity up to now… Our previous tech-director was pushing for Linux on dev machines - or rather: “let the devs use whatever they want, as long as it works” - but there never was an opportunity to switch, due to our games’ target platforms allowing only Windows for development…


I’ve never used Heroic, so I can’t say what to expect, but I’ve never had any issues downloading games via the GoG website.
Have you tried that? Maybe it’s faster?
Though, honestly, I think i might just be some outage on GoGs side. If the downloads via the website are slow too, it might be worth talking to their support.


For a typical desktop Linux 12 GiB should be fine.
It depends on what you do with the system, of course. If you regularly compile big and template-heavy C++ codebases, work with Blender,… then 12 GiB won’t be enough.
(What really surprised me was how much can still be done with just 4 GiB of memory. My laptop is currently limited to 4 GiB, and with some effort to set up a minimalist system it’s working surprisingly well. I barely ever hit the memory limit - actually only when compiling big template-heavy C++ codebases 😉.)


There was also an option to just install a Debian chroot on Android, with no virtualization in-between.
The app was called Lil’Debi, but isn’t maintained any more since 2018.


Yeah, I could imagine that it would need to be connected to a USB charger for that…
(I hope they make the suggested version with the eInk display. That way the image would persist even if the power runs out.)


Could be wireless. That would also explain the “battery” mentioned in the poll on shitter.
What annoys me is that previous generations of Xbox controllers had quite good build quality. The Xbox 360 controller was amazing in that regard, and the Xbox One controller was pretty decent too. The Xbox Series X controllers (and I am explicitly not excluding the “Elite” model) feel like cheap trash in comparison.